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Tango Gameworks Acquisition

Tango Gameworks Acquisition: Key Details, Impact, and What Comes Next

February 13, 2025

Krafton's acquisition of Tango Gameworks marks a significant move in the gaming industry. By integrating the innovative Japanese studio, Krafton aims to expand its global footprint and enhance its portfolio with unique and high-quality content. This strategic acquisition not only saves Tango Gameworks from closure but also promises exciting future projects for fans and the gaming community.

What Is Tango Gameworks?

Tango Gameworks, a Japanese video game development studio, is known for its innovative approach to game design. While specific details about its founding year and core products are not provided, the studio has garnered attention for its unique and high-quality content. Tango Gameworks stands out in the market for its creative storytelling and immersive gameplay experiences, making it a notable player in the gaming industry.

Who Acquired Tango Gameworks?

Krafton is a prominent player in the video game industry, known for creating and expanding unique entertainment experiences. The company offers a variety of games, including "PUBG: 배틀그라운드," "다크앤다커 모바일," and "디펜스 더비." It operates multiple studios such as PUBG Studio and Bluehole Studio. Krafton holds a significant position in the global gaming market, particularly recognized for its highly successful game "PUBG: 배틀그라운드," and has a strong presence in esports.

When Was Tango Gameworks Acquired?

Krafton acquired Tango Gameworks on August 12, 2024. This acquisition came shortly after Microsoft's announcement in May 2024 to close several Bethesda studios, including Tango Gameworks. The timing is significant as it reflects a broader industry trend of larger companies acquiring smaller or struggling studios to expand their portfolios and capabilities. Krafton's move not only saved Tango Gameworks from closure but also aligned with its strategy to diversify and strengthen its global presence.

Why Was Tango Gameworks Acquired?

  • Market Expansion: Krafton's acquisition of Tango Gameworks marks its first significant investment in the Japanese video game market. This strategic move allows Krafton to broaden its market reach and product offerings, integrating a new studio into its portfolio. By expanding into Japan, Krafton aims to tap into a market known for its strong creative visions and innovative game development.
  • Technology Integration: The acquisition involves the integration of Tango Gameworks' technology and expertise into Krafton's existing infrastructure. Krafton plans to leverage its strengths in multiplayer and live-service games to support Tango Gameworks, which primarily focuses on narrative-driven, single-player experiences. This collaboration includes potentially bringing Tango's projects to larger markets and different platforms, enhancing Krafton's technological capabilities.
  • Competitive Advantage: By adding Tango Gameworks to its assets, Krafton gains a competitive edge in the gaming industry. Tango Gameworks is known for its unique and innovative titles like Hi-Fi Rush, The Evil Within, and Ghostwire: Tokyo. This acquisition allows Krafton to diversify its portfolio, continue its mission to scale up creative projects, and maintain the creative autonomy of Tango Gameworks, thereby strengthening its market position.

Acquisition Terms

  • Acquisition Price: The exact acquisition price has not been publicly disclosed.
  • Payment Method: The specific payment method used for the acquisition has not been detailed.
  • Key Conditions or Agreements:
    • Krafton intends to collaborate with Xbox and ZeniMax to ensure a smooth transition and maintain continuity at Tango Gameworks.
    • The integration was more like a migration to Krafton from ZeniMax, with most of the team being onboarded as of early August.
    • Approximately 70 to 80 employees from Tango Gameworks will join Krafton, with plans to backfill some positions to reach around 90 to 100 employees by the end of the year or early next year.
    • Krafton is still in discussions with Microsoft regarding the acquisition of the Hi-Fi Rush IP. Microsoft is expected to share the term sheet soon.
    • Krafton aims to preserve Tango Gameworks' legacy and give the studio creative autonomy to continue developing unique and innovative games.
    • There will be no impact on the existing game catalog, including The Evil Within, The Evil Within 2, Ghostwire: Tokyo, and the original Hi-Fi Rush game.

Impact on Tango Gameworks

The acquisition of Tango Gameworks by Krafton has led to significant changes in the studio's operations and management. Krafton has integrated approximately 70 to 80 employees from Tango Gameworks, with plans to backfill some positions to reach around 90 to 100 employees by early next year. This integration aims to preserve the studio's legacy while fostering innovation and supporting the broader game development community. Krafton has also collaborated with Xbox and ZeniMax to ensure a smooth transition, maintaining continuity at Tango Gameworks and allowing the studio to continue its creative endeavors.

In terms of product offerings, Krafton plans to continue developing the Hi-Fi Rush IP, including potential expansions and new creative directions. The team is already working on Hi-Fi Rush 2, aiming to create a more dynamic environment and advanced technology. This acquisition has been met with positive reactions from both employees and customers. Employees are optimistic about the future under Krafton's leadership, while fans are excited about the continuation of their favorite games. For founders considering business transitions, tools like Sunset can assist in managing such processes compliantly, ensuring a smooth and successful transition.